//Font Generated by GLCD Font Creator 1.1.0 - mikroElektronika Edition
//Copyright 2009 Pocket MicroTechnics
//http://www.pocketmt.com
//FontName : matriz
//FontSize : 7 x 5
const unsigned short matriz[] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char
0x04, 0x04, 0x04, 0x04, 0x04, 0x00, 0x04, // Code for char !
0x0A, 0x0A, 0x0A, 0x00, 0x00, 0x00, 0x00, // Code for char "
0x0A, 0x0A, 0x1F, 0x0A, 0x1F, 0x0A, 0x0A, // Code for char #
0x0E, 0x14, 0x14, 0x0E, 0x05, 0x05, 0x1E, // Code for char $
0x19, 0x1A, 0x02, 0x04, 0x04, 0x0B, 0x0B, // Code for char %
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char &
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char '
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char (
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char )
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char *
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char +
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char ,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char -
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char .
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // Code for char /
0x0E, 0x11, 0x11, 0x11, 0x11, 0x11, 0x0E, // Code for char 0
0x04, 0x0C, 0x04, 0x04, 0x04, 0x04, 0x0E, // Code for char 1
0x06, 0x09, 0x01, 0x02, 0x04, 0x08, 0x1F, // Code for char 2
0x0E, 0x11, 0x01, 0x06, 0x01, 0x11, 0x0E, // Code for char 3
0x02, 0x06, 0x0A, 0x1F, 0x02, 0x02, 0x07, // Code for char 4
0x1F, 0x10, 0x1E, 0x01, 0x01, 0x11, 0x0E, // Code for char 5
0x0E, 0x10, 0x10, 0x1E, 0x11, 0x11, 0x0E, // Code for char 6
0x1F, 0x11, 0x01, 0x02, 0x02, 0x04, 0x04, // Code for char 7
0x0E, 0x11, 0x11, 0x0E, 0x11, 0x11, 0x0E, // Code for char 8
0x0E, 0x11, 0x11, 0x0F, 0x01, 0x01, 0x0E, // Code for char 9
0x00, 0x00, 0x04, 0x00, 0x04, 0x00, 0x00, // Code for char :
0x00, 0x04, 0x00, 0x04, 0x04, 0x08, 0x00, // Code for char ;
0x00, 0x03, 0x0C, 0x10, 0x0C, 0x03, 0x00, // Code for char <
0x00, 0x00, 0x1F, 0x00, 0x1F, 0x00, 0x00, // Code for char =
0x00, 0x18, 0x06, 0x01, 0x06, 0x18, 0x00, // Code for char >
0x0E, 0x11, 0x01, 0x02, 0x04, 0x00, 0x04, // Code for char ?
0x0C, 0x12, 0x11, 0x05, 0x0B, 0x09, 0x06, // Code for char @
0x0E, 0x11, 0x11, 0x1F, 0x11, 0x11, 0x11, // Code for char A
0x1E, 0x11, 0x11, 0x1E, 0x11, 0x11, 0x1E, // Code for char B
0x0E, 0x11, 0x10, 0x10, 0x10, 0x11, 0x0E, // Code for char C
0x1E, 0x11, 0x11, 0x11, 0x11, 0x11, 0x1E, // Code for char D
0x1F, 0x10, 0x10, 0x1E, 0x10, 0x10, 0x1F, // Code for char E
0x1F, 0x10, 0x10, 0x1E, 0x10, 0x10, 0x10, // Code for char F
0x1F, 0x11, 0x10, 0x17, 0x15, 0x11, 0x1F, // Code for char G
0x11, 0x11, 0x11, 0x1F, 0x11, 0x11, 0x11, // Code for char H
0x04, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04, // Code for char I
0x01, 0x01, 0x01, 0x01, 0x11, 0x11, 0x1F, // Code for char J
0x11, 0x12, 0x14, 0x18, 0x14, 0x14, 0x12, // Code for char K
0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x1F, // Code for char L
0x11, 0x1B, 0x15, 0x11, 0x11, 0x11, 0x11 // Code for char M
//Aqui puedes segir escribiendo el codigo correspondiente a los demas caracteres.
};